Edit with prompt
“Give it a red scarf.” The change arrives on a draft layer above the original.
Integration
PixelLabPixelLab's models are made for pixel art. In Pixelart Makers they work on your selection, your frame and your palette, and every result lands as a draft your whole team can see.
Describe it and get pixel art on a new artboard.
Where: ⌘↵ on an empty canvas · Make sprite in AI mode
Change a sprite with a sentence. The size stays the same.
Where: Edit with prompt… on a layer or artboard
Regenerate just the area you selected.
Where: ✦ Fill selection… above your selection
Cut out the subject onto transparent pixels.
Where: Remove background on a layer or artboard
Turn the current frame into a run of new frames.
Where: ✦ Animate in the timeline
Turn a few words into a detailed brief.
Where: The wand in a prompt card, with a Sprite engine selected
Draw two poses and get the frames between them.
Where: ✦ Animate ▾ with two frames selected
Turn one pose into four or eight facings.
Where: More ▾ on an artboard · ✦ Animate ▾
Remove a prop and fill in behind it, or lift it onto its own layer.
Where: Select area to erase or isolate… in More ▾
Try new takes on a sprite, each on its own artboard.
Where: ✦ Variations on a selected artboard
“Give it a red scarf.” The change arrives on a draft layer above the original.
Marquee a gap and say what goes there. Only the pixels inside change.
Every result lands on a locked ✦ layer or a new artboard for you to keep or discard.
Every prompt card shows what it will use from your monthly allowance before you run it.
In a shared file, teammates see your job's progress on the canvas, and you decide what stays.
PixelLab is an AI made for pixel art. In Pixelart Makers it powers the Sprite engines for Make a sprite, Edit with prompt and Fill selection, plus Remove background, Animate from here, Generate in-betweens, Rotate to directions and the prompt wand on Sprite engines. Variations, Render sketch, Erase and Isolate object, Edit frames and the clean-up actions can run on a Sprite engine too.
No. Pixelart Makers connects to PixelLab for you, and what you generate comes out of the monthly AI allowance of your Pixelart Makers account.
You can press Cancel, but once PixelLab starts a job it finishes it, so a cancelled job still counts against your monthly AI allowance. That's why Pixelart Makers shows the estimate first and asks before Max-quality jobs.
Turn on palette lock on the prompt card before you generate, and every sprite, edit, fill and animation frame is matched to your artboard's palette. For art you already have, Restyle to palette snaps it to your colours.
No. Results land as a draft layer or a new artboard, and you keep or discard them. If you leave a draft undecided with the file open, Pixelart Makers keeps it after 10 minutes; set Keep results automatically to Never in Preferences › AI to always decide yourself. One ⌘Z undoes the whole AI step, and a merge is refused if that layer changed in the meantime, so a result never paints over newer strokes.
A second image engine that paints a more illustrative picture. Pixelart Makers then rebuilds it into real pixel art: hard edges, a transparent background, and your colour count or palette.
Sprites on this page are hand-drawn to show the workflow.
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